Picked all the easy locks and want to step up your game? Further your lock picking techniques, exchange pro tips, videos, lessons, and develop your skills here.
by Julian- » 27 Feb 2008 20:50
haha, splinter cell. I wonder if all the locks in Georgia/Russia are that easy!
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Julian-
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by dieorbuy » 29 Feb 2008 14:29
freakparade3 wrote:morrowind has lockpicking
Hah, more of a single button press than anything.
equip lockpick (or probe), pull it out, point, attack.
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dieorbuy
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by bockman » 2 Mar 2008 16:34
Nethack has a lock pick set in it. Not much to do with it however, you just apply it at a door or chest and it might open. 
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by keyless 1 » 3 Mar 2008 12:17
Oblivion TES has "lockpicking". It might be useful for someone to get a visual of how pins keep a lock from opening. You can try to set each pin individually and might even break your pick but that's it. No real skill involved and the lock wouldn't be functional in the real world!
http://s193.photobucket.com/albums/z92/ ... mview=grid
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keyless 1
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by Safety0ff » 3 Mar 2008 12:24
bockman wrote:has a lock pick set in it. Not much to do with it however, you just apply it at a door or chest and it might open. 
Must be like Fallout where there's two different lockpick sets and 2 different electronic lockpicks ( for electronic doors duh!.) When equiped they raise your lockpicking skill which you can apply to locks and there's a chance of it unlocking. If it fails just retry until it unlocks or the lock gets jammed  .
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by htb723 » 4 Mar 2008 22:40
Morrowind had lock picking as well, but it pretty much had nothing to do with actual lock picking.
When at first you don't succeed, don't try skydiving.
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by mattc » 5 Mar 2008 1:27
Who can forget the original Resident Evil; "Jill, here's a lockpick. It might come in handy if you, "the master of unlocking", take it with you". Loses points as I don't remember actually any picking being involved; it just allowed you to open certain things without needing a particular key 
[One day, I'm going to apply for the Advanced section, just to see if I get accepted....]
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by luckylockpicker » 7 Mar 2008 19:14
Although you don't get to push any buttons to do the picking, I can't resist posting "the Sting!" because it was such a nice game, and when I played it back then, I couldn't imagine how that wrench-shaped icon that you give one of the characters as a tool could actually be useful in opening a lock (it's a heist-planning game). The crowbar was a faster tool in the game btw.
http://www.the-underdogs.info/game.php?gameid=3943
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by hydruh » 7 Mar 2008 20:19
Perfect Dark Zero has safecracking. It's kinda close.
S
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by eurolock fan » 8 Mar 2008 2:03
Death to Spies has lockpicking in it. The funny thing is the game takes place in the '40s yet I swear the pickset looks like its made by Southord.
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by Grifter » 8 Mar 2008 3:33
Rouges can pick locks in World of Warcraft, but you just click on a lockbox or door to pick it, no real picking going on.
.: Grifter :.
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by Sionyx » 10 Mar 2008 14:18
It would be really difficult to introduce real lock-picking to any computer games (as far as torsion is concerned), but I would love to see lock-picking on the Wii. You could do torsion with the nunchuck and moving the picks with the Wii-mote.
Wouldn't be all that much fun for a game that is solely lock-picking, but it would be great as a "mini-game" type of thing like they have in Oblivion.
Only problem is that you cannot get any direct feedback from it, so it will never be "perfect", but that is the closest that we can hope for.
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by keyless 1 » 13 Mar 2008 10:00
Sionyx wrote:torsion with the nunchuck
LMAO! Your right, it would be a great addition to a Wii game but taken out of context it's about the funniest thing I've read on this site! Can you imagine it?! 
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by kniteflow » 12 Apr 2008 23:04
in resident evil: outbreak file #2, the character alessa has a set of picks. its pretty close to the real thing... she has differently shaped picks, and each pick has locks that they are efficient on and locks where they will take quite a while to work with. 
I fell asleep reading a dull book and dreamed I kept on reading, so I awoke from sheer boredom.
-Heinrich Heine
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by spiiffyguy » 6 May 2008 10:01
World of Warcraft has lockpicking as a skill for the rogue class. Rogues can gain access to doors, lockboxes etc. As seems to be typical oversimplification though, the locks are simply rated by skill level. To skill up you have to pick increasingly difficult locks.
Conceptually they're right on. Chances are your first pick won't be a Primus (maybe not even your last). As far as learning anything useful, not so much. Well... maybe you learn patience as you try to improve your skill?
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